Now on Steam!
Devastation - Unity PC
Released February 5th 2020
Unity 2D Shoot'em up bullet hell action game designed in 2D
Devastate the alien race with destructive power of upgraded weapons and nukes. Show them that one ship can conquer them all!
Purchase on Steam for $4.99USD
Treasure Quest - Curse of the Black Jewel
Unity 3D dungeon crawling action RPG designed in a first person perspective!
Slash your way through dungeons exploring for sacred treasure and save conquest island from corruption.
A talented left handed individual that thrives on creativity. Based in Canada in a small Province of Nova Scotia. From a young age he grew up building things out of cereal boxes, cutting card board to design computers, games, cars, guns, swords and shields.
Introduced to the Nintendo Entertainment System, the SEGA genesis, Super Nintendo and PC games on Windows 95. Always had the dream to work on games but was too young and never had the tools we have today.
From 2012 to 2016 he was designing graphic wallpapers as well as user interface designs for the original Xbox which are still extremely popular to this day. He also composed music as a hobby containing a total of 71 songs which equaled out to 6 albums.
From 2016, nudged by friends and family to take a course doing what he enjoyed at NSCC.
During a mock interview with Red Space that was hosted by the school he was considered as someone who wore a lot of hats, or a jack of all trades among some of the faculty at NSCC.
After graduation in the Video Game Development course, he found his passion and building video games has filled every aspect of his creativity. Unfortunately at the time jobs were not available for individuals with less than 3 years of game development experience.
Taking matters in his own hands he started building games from bottom up on his own. As of February 5th 2020 he successfully announced his release of his first ever game on Valve's "Steam" gaming network for PC called Devastation - Annihilate the Alien Race.
Since the start of my game development i realized that I'm very persistent with my work and never have I put my best in to something like this, spending countless hours learning, exploring, creating, programming just to build a game.
Game development defined my personality, I have always been an extremely creative person. Designing games gives me the tools to bring out the best out from my personality.
I like to build games from the roots of old school gaming. When creating games the idea is to build something unique to the eye, allowing the player to explore features of the game and browse through items and obstacles that are enjoyable.
The game play experience I would like to portray should satisfy the player by achievement or intense action. Most of my games are based from top games that made old school gaming, like Descent, Unreal tournament, Doom, Zelda and Landstalker.