Info

Michael Wills                                                                                 Canadian, Nova Scotia

06/03/1988                                                                                                                English

Education

Game Development Generalist at NSCC Truro Campus                   

                                                                                                                    Graduated 2018

Grade 12 High School Diploma at Horton District High School        

                                                                                                                   Graduated 2008

Relevant Experience

Game Industry

 

4 year freelance Unity game design for Mobile and PC

Alternative experience in the following:

  • Graphic art

  • Sound FX

  • 3D & 2D games

  • User interface

  • Wallpapers & logos

  • Web design

  • Video development

  • Music

Case-EO UK - Game Intro Developer

Design of a boot sequence for arcade games displaying the logo of the company

                                                                                                                             July 2018

PX Pharma Choice - Video Advertisement Developer

design of weekly advertisement and special promotion videos for in store display  

                                                                                                         Jan 2019 - May 2020

Shipped Game Title Release - Devastation Annihilate the Alien Race

5 month 2D Game development released on Steam for PC, Mac, Linux.  

                                                                                                           Oct 2019 - Feb 2020

Skills & Interests

 Graphic Design

 

Adobe Photoshop: 10+ years

  • Created a variety of advanced 3D design backgrounds

  • Designed and constructed overlaid images (game covers, logos, icons, sprites, buttons, banners, backgrounds, HUD)

  • Saving images in a variety of formats (PNG, JPEG, GIF, BMP, TIFF)

  • Exporting 3D images into 3D models for 3D design software.

 

Adobe After Effects 4+ years:

  • Designed a majority of high quality videos (background, intro, loading)

  • Key framed imported design images from Photoshop (constructed – fading, moving, zooming, rotation, distortion)

  • Saved videos in high and low quality resolutions (H.264 - MOV, WMV, AVI, MP4)

  • Experienced with After Effect plugins such as Element 3D Video Copilot

 

Game Design

 

Game Programming (Unity): C# 4 years

  • Character Controllers (6 degrees of freedom/First Person 3D, 2D controllers)

  • Enemy AI 3D & 2D (enemy state machines – attacking, moving, idling, shooting, vanishing, chasing, ambush, bosses)

  • Game Control Management (storing file data, loading and saving, game transition, scene management, day/night transitions, in game time management, wave systems)

  • UI programming (shops, object pooling, item management, character dialogue, game pop up displays, transitions, visual effects, camera fx)

 

Level Design (Unity) 4 years:

  • Unity Pro Builder – design 3D object models and props including animations

  • Unity Pro Grids – design for perfect professional grid snapping for 3D models and levels

  • 3D and 2D Levels – (tile palettes, dungeons, houses, terrains, caves, boats)

  • Level objects (items, pickups, props, kill boxes, obstacles, moving platforms, puzzles)

  • Level development (post processing, occlusion, navigation, profiling, sky boxes, lighting, ambient settings)

 

User Interface (Unity/Other) 6 years:

  • Main Menu UI (animation, buttons, sprites, backgrounds, 3D Text, transitions)

  • Loading Screens (Image design, loading bars, percentage displays)

  • In Game UI (damage effects, score, visual layout, health, ammo, item display)

  • Game videos (boot intros, game play videos, video backgrounds)

 

Music & Sound Design

 

Magix Music Maker: 7 years

  • Created a library of music albums

  • Constructed in game music (particular elemental designed levels - ice, lava, forest, boss, ambiance, dungeons, sound effects)

  • Combined mechanical sounds composed for game intros and loading videos

 

Adobe Audition: 4 years

  • Recorded sounds for UI and in-game (distorted to sound like, gun effects, player movement, explosions, collisions, enemy encounters, ambiance - (rivers, storms, waterfalls, day, nightfall, wind, underwater)

  • Enhanced sound frequency (echoes, reverb, ambiance, volume, fading, looping)

Personal Games

  • Devastation 2 - Game Designer (PC Unity, 3D dynamic arcade style Shoot'em up, )

  •  Devastation  - Game Designer (PC and Android Unity, 2D bullet hell Shoot'em up

  • Treasure Quest – Game Designer (PC Unity first person role playing dungeon crawler)

  • Destiny Venture - Programmer/Game Designer (PC, first person adventure Unity game)

  • Brick Win 2000 – Programmer/Game Designer (paddle & brick Java Script game for web browser) 

  • Extinction - Programmer/Level Designer (PC, 6-dimensions of freedom shooter Unity game)                                                

  • Plane-X-ball - Programmer/Game Designer (PC roll-a-ball adventure Unity game)

  •  Hellfire  - Programmer/Game Designer (PC, first person shooter Unity game)

  • Bio Realm - Programmer/ Weapon Designer (PC, first person shooter Unity game)

RESUME//

Unity developer, Graphic artist, Programmer, Game designer.

Awards & Accomplishments

  • Volunteered at Halifax Halcon Event as a successful graduate and games showcase at the NSCC Game Development Booth                                                              2018/2019  

  • Spoke on behalf of the Indie Game Industry at the NSCC Tech Connections conference.                                                                                         January 30th 2020

  • Successfully released Devastation - Annihilate the Alien Race [PC game] on Steam                                                                                                                 February 5th 2020

  • Scotia Bank - Entrepreneur in the Making grant program [NSCC] One of the selected students who are recipients of the Entrepreneur in the Making grant program.                                                                                                                           May 15th 2020

  • Aided in the development of the NSCC Truro Campus Game Development Program. [Game Programming concentrations]                                         2018-2020         

Documents  

| Work Resume | 

NSCC EITM Grant | 

© 2020 Michael Wills / N163LPH03N1X Games